Anxious is a horror escape room videogame, in which you have to find your way out of a strange underground station by solving puzzles and mastering other challenges. Each solved puzzle gets you to the next level, but don't waste too much time, a killer is waiting for you. I wanted to create a game that requires you to use your brain, which is why there are many different ways to escape. For example, in the very first part of the game you are trapped in a train, because the doors are not working. Now you have got two options, you can either repair the electronics of the doors, which would be silent, or you can open the windows with an escape hammer. But this may get the killers attention. An exciting atmosphere is very important to me, so I pay close attention to details and take my time for development.